Just a small update. I made some optimizations to Droplet 2’s code to improve the framerate.
News Archive
Dreamwalkers Version A1.2 Released!
VERSION A1.2 – 31 Oct 2017 GAMEPLAY -New area called the Ahonna Desert which has an explorable town and dungeon. Story has yet to be implemented. Area also features an optional boss called the Terra Tortoise (which you will probably die against). -Numerous new items available. -Some areas now have parkour. Simply approach a predefined… Continue reading Dreamwalkers Version A1.2 Released!
Update A1.1 – New version of Dreamwalkers available
UPDATE VERSION A1.1 – Aug 24 2017 This update provides a lot of miscellaneous fixes and quality of life improvements in response to the initial feedback of the original release. GRAPHICS -New title screen visuals. -Skills in cooldown will show partial black shading of its respective menu icon while skills that cannot be used for… Continue reading Update A1.1 – New version of Dreamwalkers available
HTML5 Conversion Complete!
All the games on the site have now been converted to the more modern HTML5!
Conversion to HTML5
So browsers have been updated so that flash doesn’t work so great anymore. This calls for a migration over to HTML5. This process will take some time, but it will be implemented soon enough.
Dreamwalkers Alpha version 1.0!
Dreamwalkers: Sleep Descent now has a playable alpha! http://krayfishentertainment.com/dreamwalkers/
Status so far
The whole website just underwent a major update. I just shifted over database hosting. Project:Light World has been renamed Dreamwalkers: Sleep Descent. Lightworld.omniversenexus.net has been closed since I didn’t find it necessary. Future updates about the game will be posted either here or at omniversenexus.net. I expect Dreamwalkers to have a public demo available to… Continue reading Status so far
New website for Light World!
I’ll be posting future details about Light World on this new site dedicated entirely to it! http://lightworld.omniversenexus.net/
Light World: Jumping Puzzles and Trampolines
13 minutes of footage from Light World
Good new and bad news. Bad news is, I’ve been procrastinating on my smaller Clickteam Fusion Games. Good news is, I’ve made a lot of progress with Light World. Here’s 13 minutes of footage showing a dungeon, some bosses and some scripted sequences.
