Learning Unreal Engine

I’m currently in the process of learning some other game making tools, particularly Unreal Engine.  Right now, I don’t have much, but once I make more progress, I’ll post a screenshot.  Unfortunately, for now, I’m putting my other Clickteam Fusion games and Seedling: Dawn of Children on hold for now so that I focus all of my effort onto a new upcoming game.  I’ll provide development updates along the way as I make progress.  True.  Call me a procrastinator which I don’t deny.  But I’m going to be seeing what I can do so far.

What my current untitled project is looking like is a role-playing game with minor platforming elements.   The player character (which is a 2D animated sprite) can roam around a three dimensional world (and as a bonus, display a few different emotes).  Admittedly, it was very difficult to put together due to the general lack of tutorials geared specifically for what I’m trying to do, so a lot of it is trial and error and figuring out what works.  Once I go a bit further, I’ll provide more info and a few screenshots!