A small patch to just to fix a few issues here and there. Bigger updates to come later.
- Save feature was overhauled. More variables, including dungeon progress, are now saved. Because of this, the game will cut to a saving/loading screen for a short time (less than a second) to process the data.
- Graphical improvements to the title screen.
- Fixed a glitch where one could continue a game that didn’t exist. The “Continue” button is now grayed out if there is no save data detected.
- Added an error message to inform the player if they are unable to save for whatever reason. (Usually can be fixed by clearing the cache and enabling cookies).