Dreamwalkers Version A1.2 Released!

 

  VERSION A1.2 – 31 Oct 2017 GAMEPLAY -New area called the Ahonna Desert which has an explorable town and dungeon. Story has yet to be implemented. Area also features an optional boss called the Terra Tortoise (which you will probably die against). -Numerous new items available. -Some areas now have parkour. Simply approach a […]

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Update A1.1 – New version of Dreamwalkers available

 

  UPDATE VERSION A1.1 – Aug 24 2017 This update provides a lot of miscellaneous fixes and quality of life improvements in response to the initial feedback of the original release. GRAPHICS -New title screen visuals. -Skills in cooldown will show partial black shading of its respective menu icon while skills that cannot be used […]

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Conversion to HTML5

 

  So browsers have been updated so that flash doesn’t work so great anymore. This calls for a migration over to HTML5. This process will take some time, but it will be implemented soon enough.

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Status so far

 

  The whole website just underwent a major update. I just shifted over database hosting. Project:Light World has been renamed Dreamwalkers: Sleep Descent. Lightworld.omniversenexus.net has been closed since I didn’t find it necessary. Future updates about the game will be posted either here or at omniversenexus.net. I expect Dreamwalkers to have a public demo available […]

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13 minutes of footage from Light World

 

  Good new and bad news. Bad news is, I’ve been procrastinating on my smaller Clickteam Fusion Games. Good news is, I’ve made a lot of progress with Light World. Here’s 13 minutes of footage showing a dungeon, some bosses and some scripted sequences.

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